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Post by Buck Naked on Jan 16, 2004 22:55:02 GMT -5
I'm working on some single player maps, need some advice from some fellow Lawmakers about whether or not certain "advanced" things are possible. For instance, I've been trying to create a powderkeg that uses the barrel animation and cannot be picked up but will still explode like a stick of dynamite if shot. Also trying to figure out how the engine makes invisibility work (already know how it works in the game, read that again if you still don't understand the difference), etc. So feel free to E hoenecke@cybersol.com if you think you might be able to help, or if you have any other ideas I might try. Or heck, E me if you're handy with NWX files and the like -- I'd also like to make "civilian" (unarmed) versions of some of the boss animations, etc. Thanks!
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